![]() The desert area is entirely based on luck as to whether you'll figure out how to solve the puzzles in that area. These are usually ones based on you needing to notice something. If you fail some puzzles, the screen for that puzzle will turn off, forcing you to go back to a previous puzzle and re-solve it to get the screen to turn back on. Some puzzles are based on visuals/sounds and even these will often require you to make a leap. Some of these require a bit of a stretch on your part. ![]() While you're often shown basic rules for puzzles, many of them have more advanced rules, which are completely reliant on you to figure out. It's difficult to talk about them as doing so provides minor spoilers. The game has several issues with the areas and puzzles. The only real use for the boat is to get to one island which is separated from the main island. Most of this is fine except for the fact that the island takes a bit to get around and there is no map (except on the boat which functions as a sort of quicktravel system, except it's slower than running to your destination). You will run into puzzles you're not currently able to solve, forcing you to go elsewhere. Some areas have short tutorial segments that teach you the basic rules for one of the rule sets. After this, you'll find puzzles with black & white dots, colored dots, small black hexagons, tetris shapes, sunburst symbols, etc. The starting puzzles are tracing a line through the maze to the end. There is no hand holding for the puzzles in this. The secret ending is some guy wakes up in reality, falls over a bunch, touches some things and then taps some stuff with a spoon. This ends with you being sent back to where you started and the puzzles all being reset. The most you'll find are tape recorders containing pretentious nonsense. To start with the list of issues is that the game implies that there is some grand mystery as to what is going on here. You need to activate at least 7 of the 11 lasers on the island to get to the end game area, where you'll then proceed to hit some of the more annoying puzzles in the game. The final puzzle in an area will open a yellow box which shoots a laser to the top of a mountain. The island has various areas often containing series of puzzles unique to that area as well as some shared ones. These are all line/maze puzzles (so you better enjoy those, as there are around 650 in the game). You will find & solve puzzle after puzzle after puzzle. You start out in a somewhat restricted area, but once you pass this area, you're set loose on a semi-large open world island. There are times when the game pleasantly hums along, but other times when it drags for long periods. The problem is that you get an uneven experience when you combine all those things together. ![]() So do not expect a traditional game story like The Last of Us or The Order! All that said, we are very happy to have these actors lending their talents to our game, and I look forward to release when you’ll see what we’ve been up to.The Witness is simultaneously impressive, clever, tedious & terrible. ![]() You really have to explore and read between the lines to know what’s going on. ![]() I will warn you, though, that the story in The Witness, such as it is, is fairly subtle and happens mostly implicitly. Terra Deva, an oft-performing musician, including recent hit single “At Night” with the Swiss group Shakedown (though she doesn’t play music in The Witness because we don’t have music in The Witness! She is acting!) and veteran of… The Mickey Mouse Club (among many other places)!! Terra’s Twitter is here. Check out Matthew’s amazing Sean-Connery-themed profile picture here. Matthew Waterson, who played very English person Sir Lucan in The Order: 1886, and has recently acted in Fallout 4 and Halo 5. He also played Hermes in Futurama and Ollie Williams in Family Guy! You can follow his random musings here. Phil LaMarr, who I best know as Marvin from Pulp Fiction, but who you may know as Vamp in Metal Gear Solid 2 and 4, or as Ratbag from Shadow of Mordor. She also plays the smartest person on the hit TV show Blindspot. These are the folks whose fine voicework you will hear in these recordings:Īshley Johnson, who you may know as Ellie from The Last of Us, or from her roles in Tales from the Borderlands and Infamous: First Light. ![]()
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